Fix Godot archive checksum
Quality Gate / Quality Gate (push) Failing after 19s

This commit is contained in:
chindit committed 2026-10-06 08:39:40 +02:00
1 parent 91b2556d5a
commit 22235a9c2d
1 file changed
+6 -1
+6 -1
View File
@@ -16,7 +16,7 @@ jobs:
timeout-minutes: 15
env:
GODOT_VERSION: 4.7.2
GODOT_SHA512: 9aa00f7a605200940bce3027a567b782f49bd8e940dd06ae9e987bd65aee1b1467edd56ed84fcdcbdd44354bf613bdb4e5d2913e925850368e150c59ed54c65
GODOT_SHA512: 9aa00f7a605200940bce3027a567b782f49bd8e940dd06ae9e987bd65aee1b1467edd56ed84fcdcbdd44354bf613bdbb4e5d2913e925850368e150c59ed54c65
steps:
- name: Check out repository
@@ -48,6 +48,11 @@ jobs:
install_directory="${XDG_CACHE_HOME:-$HOME/.cache}/ransoms-wake/godot-${GODOT_VERSION}"
godot_bin="$install_directory/Godot_v${GODOT_VERSION}-stable_linux.x86_64"
if [[ ! "$GODOT_SHA512" =~ ^[0-9a-f]{128}$ ]]; then
printf 'Invalid SHA-512 configured for Godot %s\n' "$GODOT_VERSION" >&2
exit 1
fi
if [[ ! -x "$godot_bin" ]]; then
download_directory="$(mktemp -d)"
trap 'rm -rf "$download_directory"' EXIT