feat(tools): irregular strata and angular boulder blocks
Strata gain a dip, a slow seeded warp that bends and notches the beds, and a per-bed thickness and hardness jitter with ordered boundaries, so walls never invert. BoulderField gains an angularity parameter: elongated super-ellipse slabs with flat tops, sharp shoulders, random heading and tilt, footprint area preserved. Both sites are re-baked with the new settings; the coral heads stay rounded. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -33,14 +33,14 @@ footprint_m = Vector3(26, 6, 8)
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script = ExtResource("1_n3xpu")
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placement_id = &"secondary_item"
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kind = 2
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position_m = Vector3(-6, -63.26594, 160)
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position_m = Vector3(-6, -63.33776, 160)
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footprint_m = Vector3(1, 1, 1)
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[sub_resource type="Resource" id="Resource_aervf"]
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script = ExtResource("1_n3xpu")
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placement_id = &"debris_1"
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kind = 3
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position_m = Vector3(-12, -45.80824, 136)
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position_m = Vector3(-12, -45.58156, 136)
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yaw_radians = 0.4
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footprint_m = Vector3(3, 2, 2)
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@@ -48,7 +48,7 @@ footprint_m = Vector3(3, 2, 2)
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script = ExtResource("1_n3xpu")
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placement_id = &"debris_2"
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kind = 3
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position_m = Vector3(-10, -47.295185, 139)
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position_m = Vector3(-10, -48.026417, 139)
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yaw_radians = 1.2
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footprint_m = Vector3(6, 2.5, 2.5)
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@@ -56,14 +56,14 @@ footprint_m = Vector3(6, 2.5, 2.5)
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script = ExtResource("1_n3xpu")
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placement_id = &"debris_3"
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kind = 3
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position_m = Vector3(-9, -52.854576, 146)
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position_m = Vector3(-9, -52.89768, 146)
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footprint_m = Vector3(2, 1.5, 2)
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[sub_resource type="Resource" id="Resource_hd5cl"]
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script = ExtResource("1_n3xpu")
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placement_id = &"debris_4"
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kind = 3
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position_m = Vector3(-7, -58.174175, 152)
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position_m = Vector3(-7, -57.539745, 152)
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yaw_radians = 2.0
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footprint_m = Vector3(4, 1.5, 1.5)
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