Add production bathymetric sonar slice
This commit is contained in:
1 parent
a18e82eb44
commit
7613daee84
28 files changed
+1825
-87
No files matched your search
@@ -0,0 +1,20 @@
|
||||
class_name SonarCaptureResult
|
||||
extends RefCounted
|
||||
|
||||
const SonarCaptureSample = preload(
|
||||
"res://game/application/sonar/sonar_capture_sample.gd"
|
||||
)
|
||||
|
||||
var accepted: bool
|
||||
var samples: Array[SonarCaptureSample]
|
||||
var message: String
|
||||
|
||||
|
||||
func _init(
|
||||
p_accepted: bool,
|
||||
p_samples: Array[SonarCaptureSample] = [],
|
||||
p_message: String = ""
|
||||
) -> void:
|
||||
accepted = p_accepted
|
||||
samples = p_samples.duplicate()
|
||||
message = p_message
|
||||
Reference in new issue
Block a user