Add production bathymetric sonar slice
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@@ -0,0 +1,18 @@
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class_name SonarCommandResult
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extends RefCounted
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const SonarScan = preload("res://game/domain/sonar/sonar_scan.gd")
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var accepted: bool
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var message: String
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var scan: SonarScan
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func _init(
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p_accepted: bool,
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p_message: String = "",
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p_scan: SonarScan = null
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) -> void:
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accepted = p_accepted
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message = p_message
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scan = p_scan
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