Implement production vertical slice foundation
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[gd_scene load_steps=5 format=3]
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[ext_resource type="PackedScene" path="res://game/world/sites/vehicle_test_environment.tscn" id="1_environment"]
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[ext_resource type="PackedScene" path="res://game/world/submarine/submarine_actor.tscn" id="2_submarine"]
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[ext_resource type="PackedScene" path="res://game/presentation/cockpit/cockpit_camera_rig.tscn" id="3_camera"]
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[ext_resource type="PackedScene" path="res://game/presentation/cockpit/cockpit_interior.tscn" id="4_cockpit"]
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[node name="VehicleTestWorld" type="Node3D"]
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[node name="Environment" parent="." instance=ExtResource("1_environment")]
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[node name="SubmarineActor" parent="." instance=ExtResource("2_submarine")]
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unique_name_in_owner = true
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position = Vector3(0, -12, 12)
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[node name="CockpitInterior" parent="SubmarineActor" instance=ExtResource("4_cockpit")]
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unique_name_in_owner = true
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[node name="CockpitCameraRig" parent="SubmarineActor" instance=ExtResource("3_camera")]
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unique_name_in_owner = true
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