Implement production vertical slice foundation

This commit is contained in:
chindit committed 2026-10-02 15:27:48 +02:00
1 parent 9d4a89f355
commit a18e82eb44
104 files changed
+10595 -268

No files matched your search

+125
View File
@@ -0,0 +1,125 @@
class_name ResolvedDiveRules
extends RefCounted
var battery_capacity_kwh: float
var oxygen_capacity_l: float
var oxygen_consumption_l_per_min: float
var hull_max_integrity: float
var certified_depth_m: float
var critical_depth_m: float
var crush_depth_m: float
var certified_pressure_bar: float
var critical_pressure_bar: float
var crush_pressure_bar: float
var longitudinal_power_kw: float
var steering_power_kw: float
var vertical_power_kw: float
var high_thrust_power_kw: float
var return_energy_kwh_per_m: float
var ascent_energy_kwh_per_m: float
var pressure_damage_multiplier: float
var collision_damage_multiplier: float
var collision_speed_threshold_mps: float
var collision_damage_per_excess_mps: float
var collision_repeat_delay_seconds: float
var crush_grace_seconds: float
var attention_ratio: float
var return_ratio: float
var critical_ratio: float
var ejection_hold_seconds: float
func _init(
p_battery_capacity_kwh: float,
p_oxygen_capacity_l: float,
p_oxygen_consumption_l_per_min: float,
p_hull_max_integrity: float,
p_certified_depth_m: float,
p_longitudinal_power_kw: float,
p_steering_power_kw: float,
p_vertical_power_kw: float,
p_high_thrust_power_kw: float,
p_return_energy_kwh_per_m: float,
p_ascent_energy_kwh_per_m: float,
p_pressure_damage_multiplier: float,
p_collision_damage_multiplier: float,
p_collision_speed_threshold_mps: float,
p_collision_damage_per_excess_mps: float,
p_collision_repeat_delay_seconds: float,
p_crush_grace_seconds: float,
p_attention_ratio: float,
p_return_ratio: float,
p_critical_ratio: float,
p_ejection_hold_seconds: float
) -> void:
battery_capacity_kwh = p_battery_capacity_kwh
oxygen_capacity_l = p_oxygen_capacity_l
oxygen_consumption_l_per_min = p_oxygen_consumption_l_per_min
hull_max_integrity = p_hull_max_integrity
certified_depth_m = p_certified_depth_m
critical_depth_m = certified_depth_m * 1.15
crush_depth_m = certified_depth_m * 1.25
certified_pressure_bar = _pressure_at_depth(certified_depth_m)
critical_pressure_bar = _pressure_at_depth(critical_depth_m)
crush_pressure_bar = _pressure_at_depth(crush_depth_m)
longitudinal_power_kw = p_longitudinal_power_kw
steering_power_kw = p_steering_power_kw
vertical_power_kw = p_vertical_power_kw
high_thrust_power_kw = p_high_thrust_power_kw
return_energy_kwh_per_m = p_return_energy_kwh_per_m
ascent_energy_kwh_per_m = p_ascent_energy_kwh_per_m
pressure_damage_multiplier = p_pressure_damage_multiplier
collision_damage_multiplier = p_collision_damage_multiplier
collision_speed_threshold_mps = p_collision_speed_threshold_mps
collision_damage_per_excess_mps = p_collision_damage_per_excess_mps
collision_repeat_delay_seconds = p_collision_repeat_delay_seconds
crush_grace_seconds = p_crush_grace_seconds
attention_ratio = p_attention_ratio
return_ratio = p_return_ratio
critical_ratio = p_critical_ratio
ejection_hold_seconds = p_ejection_hold_seconds
func validation_error() -> String:
for positive_value: float in [
battery_capacity_kwh,
oxygen_capacity_l,
oxygen_consumption_l_per_min,
hull_max_integrity,
certified_depth_m,
longitudinal_power_kw,
return_energy_kwh_per_m,
collision_speed_threshold_mps,
collision_damage_per_excess_mps,
collision_repeat_delay_seconds,
crush_grace_seconds,
ejection_hold_seconds,
]:
if not is_finite(positive_value) or positive_value <= 0.0:
return "resolved positive values must be finite and greater than zero"
for non_negative_value: float in [
steering_power_kw,
vertical_power_kw,
high_thrust_power_kw,
ascent_energy_kwh_per_m,
]:
if not is_finite(non_negative_value) or non_negative_value < 0.0:
return "resolved non-negative values must be finite"
if not (
critical_ratio > 0.0
and critical_ratio < return_ratio
and return_ratio < attention_ratio
and attention_ratio < 1.0
):
return "alert ratios must be ordered between zero and one"
if pressure_damage_multiplier <= 0.0 or collision_damage_multiplier <= 0.0:
return "damage multipliers must be positive"
return ""
static func _pressure_at_depth(depth_m: float) -> float:
return 1.0 + depth_m / 10.0