Implement production vertical slice foundation

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chindit committed 2026-10-02 15:27:48 +02:00
1 parent 9d4a89f355
commit a18e82eb44
104 files changed
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class_name DiagnosticDiveScreen
extends Control
signal menu_requested
const DiveUpdate = preload("res://game/domain/dive/dive_update.gd")
const DiveAlertLevel = preload("res://game/domain/dive/dive_alert_level.gd")
const DiveTerminalReason = preload("res://game/domain/dive/dive_terminal_reason.gd")
const ReturnEstimate = preload("res://game/domain/dive/return_estimate.gd")
@onready var _status_label: Label = %StatusLabel
@onready var _tick_label: Label = %TickLabel
@onready var _battery_label: Label = %BatteryLabel
@onready var _oxygen_label: Label = %OxygenLabel
@onready var _hull_label: Label = %HullLabel
@onready var _depth_label: Label = %DepthLabel
@onready var _return_label: Label = %ReturnLabel
@onready var _alert_label: Label = %AlertLabel
@onready var _event_label: Label = %EventLabel
@onready var _menu_button: Button = %MenuButton
func _ready() -> void:
_menu_button.pressed.connect(_on_menu_pressed)
func present(update: DiveUpdate) -> void:
if update == null or update.snapshot == null:
present_setup_error("Mise à jour de plongée absente")
return
if not update.accepted:
_status_label.text = "ÉTAT · PAS REFUSÉ · %s" % update.rejection_reason
else:
_status_label.text = "ÉTAT · SIMULATION DÉTERMINISTE · 60 HZ"
var snapshot = update.snapshot
_tick_label.text = "SESSION %s · TICK %d" % [snapshot.session_id, snapshot.tick_sequence]
_battery_label.text = (
"BATTERIE %.2f / %.2f kWh · %.0f %% · %.1f kW"
% [
snapshot.battery.remaining_kwh,
snapshot.battery.maximum_kwh,
snapshot.battery.ratio * 100.0,
snapshot.battery.current_power_kw,
]
)
_oxygen_label.text = (
"OXYGÈNE %.1f / %.1f L · %.0f %% · %.1f L/min · %.1f min"
% [
snapshot.oxygen.remaining_l,
snapshot.oxygen.maximum_l,
snapshot.oxygen.ratio * 100.0,
snapshot.oxygen.consumption_l_per_min,
snapshot.oxygen.endurance_minutes,
]
)
_hull_label.text = (
"COQUE %.1f / %.1f · %.0f %% · %.2f / %.2f bar recommandés"
% [
snapshot.hull.current_integrity,
snapshot.hull.maximum_integrity,
snapshot.hull.ratio * 100.0,
snapshot.hull.exterior_pressure_bar,
snapshot.hull.certified_pressure_bar,
]
)
_depth_label.text = (
"PROFONDEUR %.1f m · CERTIFIÉE %.1f m · CRITIQUE %.1f m"
% [
snapshot.depth.current_m,
snapshot.depth.certified_m,
snapshot.depth.critical_m,
]
)
_return_label.text = _format_return_estimate(snapshot.return_estimate)
_alert_label.text = "ALERTE MAXIMALE · %s" % _alert_level_text(snapshot.alerts.maximum)
_event_label.text = (
"TERMINAISON · %s · ÉVÉNEMENTS DU PAS · %d"
% [_terminal_reason_text(snapshot.terminal_reason), update.events.size()]
)
func present_setup_error(message: String) -> void:
_status_label.text = "ÉTAT · INITIALISATION IMPOSSIBLE"
_tick_label.text = message
func _on_menu_pressed() -> void:
menu_requested.emit()
func _format_return_estimate(estimate: ReturnEstimate) -> String:
match estimate.status:
ReturnEstimate.Status.UNKNOWN:
return "RETOUR · ESTIMATION INCONNUE"
ReturnEstimate.Status.SAFE:
return "RETOUR %.2f kWh requis · MARGE %.2f kWh · SÛR" % [
estimate.required_kwh,
estimate.margin_kwh,
]
ReturnEstimate.Status.TIGHT:
return "RETOUR %.2f kWh requis · MARGE %.2f kWh · SERRÉ" % [
estimate.required_kwh,
estimate.margin_kwh,
]
ReturnEstimate.Status.INSUFFICIENT:
return "RETOUR %.2f kWh requis · MANQUE %.2f kWh" % [
estimate.required_kwh,
absf(estimate.margin_kwh),
]
return "RETOUR · ÉTAT INCONNU"
func _alert_level_text(level: DiveAlertLevel.Value) -> String:
match level:
DiveAlertLevel.Value.NORMAL:
return tr("NORMAL")
DiveAlertLevel.Value.ATTENTION:
return tr("ATTENTION")
DiveAlertLevel.Value.RETURN:
return tr("RETOUR")
DiveAlertLevel.Value.CRITICAL:
return tr("CRITIQUE")
DiveAlertLevel.Value.FAILURE:
return tr("DÉFAILLANCE")
return tr("INCONNU")
func _terminal_reason_text(reason: DiveTerminalReason.Value) -> String:
match reason:
DiveTerminalReason.Value.NONE:
return tr("EN COURS")
DiveTerminalReason.Value.RETURNED:
return tr("RETOUR")
DiveTerminalReason.Value.VOLUNTARY_EJECTION:
return tr("ÉJECTION VOLONTAIRE")
DiveTerminalReason.Value.OXYGEN_DEPLETED:
return tr("OXYGÈNE ÉPUISÉ")
DiveTerminalReason.Value.HULL_DESTROYED:
return tr("COQUE DÉTRUITE")
return tr("INCONNU")
@@ -0,0 +1,119 @@
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://game/presentation/diagnostic/diagnostic_dive_screen.gd" id="1_screen"]
[node name="DiagnosticDiveScreen" type="Control"]
unique_name_in_owner = true
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_screen")
[node name="Background" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.0118, 0.0549, 0.0745, 1)
mouse_filter = 2
[node name="Margin" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 72.0
offset_top = 56.0
offset_right = -72.0
offset_bottom = -56.0
grow_horizontal = 2
grow_vertical = 2
[node name="Rows" type="VBoxContainer" parent="Margin"]
layout_mode = 2
theme_override_constants/separation = 18
[node name="Title" type="Label" parent="Margin/Rows"]
layout_mode = 2
theme_override_colors/font_color = Color(0.4549, 0.8902, 0.898, 1)
theme_override_font_sizes/font_size = 30
text = "RANSOM'S WAKE · DIAGNOSTIC DE PLONGÉE"
[node name="StatusLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.7647, 0.8157, 0.8275, 1)
theme_override_font_sizes/font_size = 16
text = "ÉTAT · INITIALISATION"
[node name="Separator" type="HSeparator" parent="Margin/Rows"]
layout_mode = 2
[node name="TickLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 18
text = "SESSION — · TICK —"
[node name="BatteryLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "BATTERIE —"
[node name="OxygenLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "OXYGÈNE —"
[node name="HullLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "COQUE —"
[node name="DepthLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "PROFONDEUR —"
[node name="ReturnLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.9098, 0.7686, 0.4039, 1)
theme_override_font_sizes/font_size = 20
text = "RETOUR —"
[node name="AlertLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "ALERTE MAXIMALE —"
[node name="EventLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.7647, 0.8157, 0.8275, 1)
theme_override_font_sizes/font_size = 16
text = "TERMINAISON — · ÉVÉNEMENTS —"
[node name="MenuButton" type="Button" parent="Margin/Rows"]
unique_name_in_owner = true
custom_minimum_size = Vector2(260, 44)
layout_mode = 2
size_flags_horizontal = 0
text = "RETOUR AU MENU"
[node name="Note" type="Label" parent="Margin/Rows"]
layout_mode = 2
size_flags_vertical = 10
theme_override_colors/font_color = Color(0.4824, 0.5804, 0.6078, 1)
text = "Écran technique temporaire · aucune règle de gameplay n'est calculée ici."
vertical_alignment = 2