Implement production vertical slice foundation

This commit is contained in:
chindit committed 2026-10-02 15:27:48 +02:00
1 parent 9d4a89f355
commit a18e82eb44
104 files changed
+10595 -268

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@@ -0,0 +1,24 @@
class_name MainMenuScreen
extends Control
signal new_game_requested
signal quit_requested
@onready var _continue_button: Button = %ContinueButton
@onready var _new_game_button: Button = %NewGameButton
@onready var _quit_button: Button = %QuitButton
func _ready() -> void:
_continue_button.disabled = true
_continue_button.tooltip_text = "Aucune sauvegarde disponible"
_new_game_button.pressed.connect(_on_new_game_pressed)
_quit_button.pressed.connect(_on_quit_pressed)
func _on_new_game_pressed() -> void:
new_game_requested.emit()
func _on_quit_pressed() -> void:
quit_requested.emit()
@@ -0,0 +1,85 @@
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://game/presentation/main_menu/main_menu_screen.gd" id="1_menu"]
[node name="MainMenuScreen" type="Control"]
unique_name_in_owner = true
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_menu")
[node name="Background" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.0078, 0.0353, 0.051, 1)
mouse_filter = 2
[node name="Center" type="CenterContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Menu" type="VBoxContainer" parent="Center"]
custom_minimum_size = Vector2(460, 0)
layout_mode = 2
theme_override_constants/separation = 14
[node name="Title" type="Label" parent="Center/Menu"]
layout_mode = 2
theme_override_colors/font_color = Color(0.4549, 0.8902, 0.898, 1)
theme_override_font_sizes/font_size = 46
text = "RANSOM'S WAKE"
horizontal_alignment = 1
[node name="Subtitle" type="Label" parent="Center/Menu"]
layout_mode = 2
theme_override_colors/font_color = Color(0.6588, 0.7333, 0.749, 1)
theme_override_font_sizes/font_size = 16
text = "FONDATION DE LA VERTICALE"
horizontal_alignment = 1
[node name="Spacer" type="Control" parent="Center/Menu"]
custom_minimum_size = Vector2(0, 24)
layout_mode = 2
[node name="ContinueButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 52)
layout_mode = 2
text = "CONTINUER · AUCUNE SAUVEGARDE"
[node name="NewGameButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 52)
layout_mode = 2
text = "NOUVELLE PARTIE"
[node name="SettingsButton" type="Button" parent="Center/Menu"]
custom_minimum_size = Vector2(0, 52)
layout_mode = 2
disabled = true
tooltip_text = "Écran de réglages prévu dans une tranche ultérieure"
text = "RÉGLAGES · À VENIR"
[node name="QuitButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 52)
layout_mode = 2
text = "QUITTER"
[node name="TechnicalNote" type="Label" parent="Center/Menu"]
layout_mode = 2
theme_override_colors/font_color = Color(0.3882, 0.4824, 0.5059, 1)
text = "Build technique · Forward+ · simulation 60 Hz"
horizontal_alignment = 1