Implement production vertical slice foundation

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chindit committed 2026-10-02 15:27:48 +02:00
1 parent 9d4a89f355
commit a18e82eb44
104 files changed
+10595 -268

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class_name PauseMenu
extends Control
signal resume_requested
signal controls_requested
signal abandon_requested
signal main_menu_requested
signal quit_requested
func _ready() -> void:
process_mode = Node.PROCESS_MODE_ALWAYS
%ResumeButton.pressed.connect(func() -> void: resume_requested.emit())
%ControlsButton.pressed.connect(func() -> void: controls_requested.emit())
%AbandonButton.pressed.connect(func() -> void: abandon_requested.emit())
%MainMenuButton.pressed.connect(func() -> void: main_menu_requested.emit())
%QuitButton.pressed.connect(func() -> void: quit_requested.emit())
%ResumeButton.grab_focus()
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[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://game/presentation/pause/pause_menu.gd" id="1_pause"]
[node name="PauseMenu" type="Control"]
process_mode = 3
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_pause")
[node name="Dim" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.01, 0.025, 0.04, 0.88)
[node name="Center" type="CenterContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Menu" type="VBoxContainer" parent="Center"]
custom_minimum_size = Vector2(430, 0)
layout_mode = 2
theme_override_constants/separation = 12
[node name="Title" type="Label" parent="Center/Menu"]
layout_mode = 2
theme_override_colors/font_color = Color(0.45, 0.89, 0.9, 1)
theme_override_font_sizes/font_size = 34
text = "PLONGÉE EN PAUSE"
horizontal_alignment = 1
[node name="State" type="Label" parent="Center/Menu"]
layout_mode = 2
theme_override_colors/font_color = Color(0.65, 0.73, 0.75, 1)
text = "SIMULATION ET CONSOMMATIONS SUSPENDUES"
horizontal_alignment = 1
[node name="Spacer" type="Control" parent="Center/Menu"]
custom_minimum_size = Vector2(0, 18)
layout_mode = 2
[node name="ResumeButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 48)
layout_mode = 2
text = "REPRENDRE"
[node name="ControlsButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 48)
layout_mode = 2
text = "RÉGLAGES · COMMANDES"
[node name="AbandonButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 48)
layout_mode = 2
text = "ABANDONNER LA PLONGÉE"
[node name="MainMenuButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 48)
layout_mode = 2
text = "RETOUR AU MENU PRINCIPAL"
[node name="QuitButton" type="Button" parent="Center/Menu"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 48)
layout_mode = 2
text = "QUITTER LE JEU"