Implement production vertical slice foundation

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chindit committed 2026-10-02 15:27:48 +02:00
1 parent 9d4a89f355
commit a18e82eb44
104 files changed
+10595 -268

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@@ -1,13 +1,17 @@
; Ransom's Wake - POC B
; Generated for Godot 4.7.1.
; Ransom's Wake - production vertical slice
; Generated for Godot 4.7.2.
config_version=5
[application]
config/name="Ransom's Wake - POC B"
run/main_scene="res://scenes/poc_b.tscn"
config/features=PackedStringArray("4.7", "GL Compatibility")
config/name="Ransom's Wake"
run/main_scene="res://game/composition/vertical_slice/vertical_slice_root.tscn"
config/features=PackedStringArray("4.7", "Forward Plus")
[physics]
common/physics_ticks_per_second=60
[display]
@@ -19,6 +23,4 @@ window/stretch/mode="canvas_items"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/default_filters/use_nearest_mipmap_filter=false