Render bathymetric sonar surface
This commit is contained in:
1 parent
fdebbafeae
commit
b6f6b53a70
7 files changed
+305
-135
No files matched your search
@@ -388,11 +388,12 @@ mesh = SubResource("KnobMesh")
|
||||
material_override = SubResource("BrassMaterial")
|
||||
|
||||
[node name="SonarMonitor" type="Node3D" parent="."]
|
||||
position = Vector3(0.74, 0.42, -1.18)
|
||||
rotation_degrees = Vector3(-5, -22, -2)
|
||||
position = Vector3(0.54, 0.59, -1.04)
|
||||
rotation_degrees = Vector3(-5, -42, -2)
|
||||
scale = Vector3(0.6, 0.6, 0.6)
|
||||
|
||||
[node name="Housing" type="MeshInstance3D" parent="SonarMonitor"]
|
||||
scale = Vector3(0.5, 0.34, 0.1)
|
||||
scale = Vector3(0.6, 0.37, 0.1)
|
||||
mesh = SubResource("UnitBoxMesh")
|
||||
material_override = SubResource("PaintedMaterial")
|
||||
|
||||
|
||||
Reference in new issue
Block a user