Reframe cockpit around industrial reference

This commit is contained in:
chindit committed 2026-10-04 09:50:41 +02:00
1 parent c2b3ac42a3
commit dffe790926
9 files changed
+146 -95

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@@ -11,6 +11,7 @@ const GAUGE_FACE_TEXTURE_PATH := (
var painted_steel: Material
var dark_steel: Material
var overhead_steel: StandardMaterial3D
var brushed_steel: StandardMaterial3D
var brass: Material
var copper: Material
var rubber: Material
@@ -43,6 +44,7 @@ func _init() -> void:
0.56,
Vector3(1.6, 1.6, 1.6)
)
brushed_steel = _plain_material(Color(0.27, 0.30, 0.29), 0.82, 0.30)
brass = _weathered_material(
Color(0.28, 0.18, 0.045),
Color(0.08, 0.16, 0.13),