Make the Hebat Allah wreck explorable in the main game #5

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chindit merged 1 commits from fix/hebat-allah-gameplay into main 2026-10-07 17:33:52 +02:00
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Follow-up to #3, now merged.

New Game loads sunlit_shallows_world.tscn, so the submarine can traverse the physical seabed, approach the collidable Hebat Allah wreck, and detect its metal sonar contact. The main-game integration test checks the active world, seabed, wreck, sonar contact, and forward movement toward the wreck.

Technical baseline: docs/VERTICAL_SLICE_TECHNICAL_PLAN.md.

Verification: bash scripts/quality_gate.sh passed on this exact project tree (99 production foundation integration assertions; all gate stages green).

Follow-up to #3, now merged. New Game loads `sunlit_shallows_world.tscn`, so the submarine can traverse the physical seabed, approach the collidable Hebat Allah wreck, and detect its metal sonar contact. The main-game integration test checks the active world, seabed, wreck, sonar contact, and forward movement toward the wreck. Technical baseline: `docs/VERTICAL_SLICE_TECHNICAL_PLAN.md`. Verification: `bash scripts/quality_gate.sh` passed on this exact project tree (99 production foundation integration assertions; all gate stages green).
chindit added 1 commit 2026-10-07 17:32:17 +02:00
Wire Hebat Allah dive into the main game
Quality Gate / Quality Gate (pull_request) Successful in 6m15s
eef7b5c362
chindit merged commit b53ff3f8e0 into main 2026-10-07 17:33:52 +02:00
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Reference: chindit/Ransom-s-wake#5