class_name SonarCommandResult extends RefCounted const SonarScan = preload("res://game/domain/sonar/sonar_scan.gd") var accepted: bool var message: String var scan: SonarScan func _init( p_accepted: bool, p_message: String = "", p_scan: SonarScan = null ) -> void: accepted = p_accepted message = p_message scan = p_scan