class_name SonarCaptureResult extends RefCounted const SonarCaptureSample = preload( "res://game/application/sonar/sonar_capture_sample.gd" ) var accepted: bool var samples: Array[SonarCaptureSample] var message: String func _init( p_accepted: bool, p_samples: Array[SonarCaptureSample] = [], p_message: String = "" ) -> void: accepted = p_accepted samples = p_samples.duplicate() message = p_message