[gd_scene load_steps=2 format=3] [ext_resource type="Script" path="res://game/presentation/diagnostic/diagnostic_dive_screen.gd" id="1_screen"] [node name="DiagnosticDiveScreen" type="Control"] unique_name_in_owner = true layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_screen") [node name="Background" type="ColorRect" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0.0118, 0.0549, 0.0745, 1) mouse_filter = 2 [node name="Margin" type="MarginContainer" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = 72.0 offset_top = 56.0 offset_right = -72.0 offset_bottom = -56.0 grow_horizontal = 2 grow_vertical = 2 [node name="Rows" type="VBoxContainer" parent="Margin"] layout_mode = 2 theme_override_constants/separation = 18 [node name="Title" type="Label" parent="Margin/Rows"] layout_mode = 2 theme_override_colors/font_color = Color(0.4549, 0.8902, 0.898, 1) theme_override_font_sizes/font_size = 30 text = "RANSOM'S WAKE · DIAGNOSTIC DE PLONGÉE" [node name="StatusLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_colors/font_color = Color(0.7647, 0.8157, 0.8275, 1) theme_override_font_sizes/font_size = 16 text = "ÉTAT · INITIALISATION" [node name="Separator" type="HSeparator" parent="Margin/Rows"] layout_mode = 2 [node name="TickLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_font_sizes/font_size = 18 text = "SESSION — · TICK —" [node name="BatteryLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_font_sizes/font_size = 22 text = "BATTERIE —" [node name="OxygenLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_font_sizes/font_size = 22 text = "OXYGÈNE —" [node name="HullLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_font_sizes/font_size = 22 text = "COQUE —" [node name="DepthLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_font_sizes/font_size = 22 text = "PROFONDEUR —" [node name="ReturnLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_colors/font_color = Color(0.9098, 0.7686, 0.4039, 1) theme_override_font_sizes/font_size = 20 text = "RETOUR —" [node name="AlertLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_font_sizes/font_size = 20 text = "ALERTE MAXIMALE —" [node name="EventLabel" type="Label" parent="Margin/Rows"] unique_name_in_owner = true layout_mode = 2 theme_override_colors/font_color = Color(0.7647, 0.8157, 0.8275, 1) theme_override_font_sizes/font_size = 16 text = "TERMINAISON — · ÉVÉNEMENTS —" [node name="MenuButton" type="Button" parent="Margin/Rows"] unique_name_in_owner = true custom_minimum_size = Vector2(260, 44) layout_mode = 2 size_flags_horizontal = 0 text = "RETOUR AU MENU" [node name="Note" type="Label" parent="Margin/Rows"] layout_mode = 2 size_flags_vertical = 10 theme_override_colors/font_color = Color(0.4824, 0.5804, 0.6078, 1) text = "Écran technique temporaire · aucune règle de gameplay n'est calculée ici." vertical_alignment = 2