Files
Ransom-s-wake/game/presentation/main_menu/main_menu_screen.gd

25 lines
602 B
GDScript

class_name MainMenuScreen
extends Control
signal new_game_requested
signal quit_requested
@onready var _continue_button: Button = %ContinueButton
@onready var _new_game_button: Button = %NewGameButton
@onready var _quit_button: Button = %QuitButton
func _ready() -> void:
_continue_button.disabled = true
_continue_button.tooltip_text = "Aucune sauvegarde disponible"
_new_game_button.pressed.connect(_on_new_game_pressed)
_quit_button.pressed.connect(_on_quit_pressed)
func _on_new_game_pressed() -> void:
new_game_requested.emit()
func _on_quit_pressed() -> void:
quit_requested.emit()