Files
Ransom-s-wake/game/presentation/pause/pause_menu.gd
T

19 lines
623 B
GDScript

class_name PauseMenu
extends Control
signal resume_requested
signal controls_requested
signal abandon_requested
signal main_menu_requested
signal quit_requested
func _ready() -> void:
process_mode = Node.PROCESS_MODE_ALWAYS
%ResumeButton.pressed.connect(func() -> void: resume_requested.emit())
%ControlsButton.pressed.connect(func() -> void: controls_requested.emit())
%AbandonButton.pressed.connect(func() -> void: abandon_requested.emit())
%MainMenuButton.pressed.connect(func() -> void: main_menu_requested.emit())
%QuitButton.pressed.connect(func() -> void: quit_requested.emit())
%ResumeButton.grab_focus()