Files
Ransom-s-wake/tools/sites/vehicle_test_terrain_recipe.gd
T

52 lines
2.2 KiB
GDScript

class_name VehicleTestTerrainRecipe
extends RefCounted
const SiteTerrainBaker = preload("res://tools/site_terrain_baker.gd")
const SiteTerrainData = preload("res://game/domain/sites/site_terrain_data.gd")
const TerrainHeightField = preload("res://game/domain/sites/terrain_height_field.gd")
const DiveSiteDefinition = preload("res://game/domain/sites/dive_site_definition.gd")
const SitePlacement = preload("res://game/domain/sites/site_placement.gd")
static func recipe() -> SiteTerrainBaker.Recipe:
var result := SiteTerrainBaker.Recipe.new()
result.columns = 61
result.rows = 69
result.cell_size_m = 3.0
result.origin_x_m = -90.0
result.origin_z_m = -176.0
result.floor_elevation_m = -95.0
result.rock_slope_degrees = 20.0
result.primitives = [
SiteTerrainBaker.SlopedPlane.new(40.0, 0.0, 0.19, 0.0, 28.0),
SiteTerrainBaker.Blob.new(Vector2(-24.0, -48.0), sqrt(210.0), sqrt(980.0), 13.0),
SiteTerrainBaker.Blob.new(Vector2(25.0, -58.0), sqrt(250.0), sqrt(1150.0), 15.0),
SiteTerrainBaker.Blob.new(Vector2(0.0, -66.0), sqrt(120.0), sqrt(2500.0), -8.5),
SiteTerrainBaker.Blob.new(Vector2(-5.0, -125.0), sqrt(900.0), sqrt(620.0), 8.0),
SiteTerrainBaker.Ripples.new(Vector2(1.0, 0.0), TAU / 0.075, 0.9, Vector2.ZERO, 0.0),
SiteTerrainBaker.Ripples.new(Vector2(0.0, 1.0), TAU / 0.048, 0.9, Vector2.ZERO, 0.0),
]
return result
static func definition(terrain: SiteTerrainData) -> DiveSiteDefinition:
var field := TerrainHeightField.from_data(terrain)
var result := DiveSiteDefinition.new()
result.site_id = &"vehicle_test"
result.display_name = "Site de calibration du véhicule"
result.terrain = terrain
result.playable_bounds_m = Rect2(-90.0, -176.0, 180.0, 204.0)
result.spawn_position_m = Vector3(0.0, -12.0, 12.0)
result.spawn_yaw_radians = 0.0
var target := SitePlacement.new()
target.placement_id = &"calibration_target"
target.kind = SitePlacement.Kind.WRECK_DECOY
target.position_m = Vector3(0.0, field.elevation_at(0.0, -58.0) + 2.5, -58.0)
target.footprint_m = Vector3(8.0, 5.0, 7.0)
var anchor := SitePlacement.new()
anchor.placement_id = &"navigation_beacon"
anchor.kind = SitePlacement.Kind.VESSEL_ANCHOR
anchor.position_m = Vector3(0.0, -15.0, -22.0)
result.placements = [target, anchor]
return result