fix(sites): construct TerrainHeightField with new() in from_data
Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
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@@ -12,8 +12,7 @@ var _maximum_elevation_m := 0.0
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static func from_data(data: SiteTerrainData) -> TerrainHeightField:
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static func from_data(data: SiteTerrainData) -> TerrainHeightField:
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if data == null or not data.validation_error().is_empty():
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if data == null or not data.validation_error().is_empty():
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return null
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return null
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var script_class = load("res://game/domain/sites/terrain_height_field.gd")
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var field := TerrainHeightField.new()
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var field: TerrainHeightField = script_class.new()
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field._data = data
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field._data = data
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field._minimum_elevation_m = data.elevations_m[0]
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field._minimum_elevation_m = data.elevations_m[0]
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field._maximum_elevation_m = data.elevations_m[0]
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field._maximum_elevation_m = data.elevations_m[0]
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