Commit Graph
18 Commits
Author SHA1 Message Date
OlivierandClaude Opus 5.5 2f9b7c0894 feat(cockpit): replace procedural cockpit with twelve scripted models
Quality Gate / Quality Gate (pull_request) Successful in 9m4s
Instance twelve Blender-scripted glTF models in the cockpit scene and
rebuild the cabin around them: gauge panel, sonar, switch panel, alert
box, speaker, porthole, hull wall, caged lamps, gas bottle, handrails
and side consoles. Presentation only; no domain, application or world
rule changes beyond enabling glow in the test environment.

- Needles, alert lamps and sonar screen are driven by the existing
  snapshots; the alert box now carries SYS/ATTN/ALRM.
- Depth dial reads percent of certified depth.
- Sonar display restyled as a turquoise holographic relief with a
  shader grid and height scale; SubViewport matches the glass (960x604).
- Cabin lighting retuned: warm pooled lamp light, cool porthole rim,
  lamp shadows, dial backlight.
- Procedural stand-ins removed (bulkhead, tanks, consoles, levers,
  indicator columns, placeholder pipe run, dial face PNGs).
- Tests adapted where nodes disappeared; one assertion removed
  (pipe_segment_count) until the pipe kit is placed.
- Model .glb files are committed without LFS; textures Godot extracts
  next to them at import are ignored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 21:36:57 +02:00
chindit 912123087f Initialize Godot imports in quality gate
Quality Gate / Quality Gate (push) Successful in 2m55s
2026-10-06 08:43:39 +02:00
chindit 22235a9c2d Fix Godot archive checksum
Quality Gate / Quality Gate (push) Failing after 19s
2026-10-06 08:39:40 +02:00
chindit 91b2556d5a Target existing production runner
Quality Gate / Quality Gate (push) Failing after 12s
2026-10-06 08:23:48 +02:00
chindit 9c1209eac0 Run quality gate on native Arch runner
Quality Gate / Quality Gate (push) Canceled after 0s
2026-10-06 08:14:46 +02:00
chindit 14cb687f7d Add Gitea quality gate workflow
Quality Gate / Quality Gate (push) Canceled after 0s
2026-10-06 08:08:50 +02:00
chindit b6f6b53a70 Render bathymetric sonar surface 2026-10-06 07:59:50 +02:00
chindit fdebbafeae Build validated industrial submarine cockpit 2026-10-04 10:39:56 +02:00
chindit dffe790926 Reframe cockpit around industrial reference 2026-10-04 09:50:41 +02:00
chindit c2b3ac42a3 Refine cockpit porthole and indicators 2026-10-04 09:30:12 +02:00
chindit 53288b48c8 Integrate gauges into cockpit dashboard 2026-10-03 09:40:36 +02:00
chindit 0b79bf9b82 Add realistic cockpit surface textures 2026-10-03 09:30:56 +02:00
chindit 5455ae7928 Improve production cockpit realism 2026-10-03 09:17:27 +02:00
chindit 7613daee84 Add production bathymetric sonar slice 2026-10-02 15:52:11 +02:00
chindit a18e82eb44 Implement production vertical slice foundation 2026-10-02 15:27:48 +02:00
chindit 9d4a89f355 Define vertical slice technical plan 2026-08-07 15:44:33 +02:00
chindit c38e09a663 Validate POC A and POC B foundations 2026-08-07 13:31:21 +02:00
chindit 44fd4b4b43 Add General plan 2026-08-03 13:38:04 +02:00