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[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://game/presentation/diagnostic/diagnostic_dive_screen.gd" id="1_screen"]
[node name="DiagnosticDiveScreen" type="Control"]
unique_name_in_owner = true
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_screen")
[node name="Background" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.0118, 0.0549, 0.0745, 1)
mouse_filter = 2
[node name="Margin" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 72.0
offset_top = 56.0
offset_right = -72.0
offset_bottom = -56.0
grow_horizontal = 2
grow_vertical = 2
[node name="Rows" type="VBoxContainer" parent="Margin"]
layout_mode = 2
theme_override_constants/separation = 18
[node name="Title" type="Label" parent="Margin/Rows"]
layout_mode = 2
theme_override_colors/font_color = Color(0.4549, 0.8902, 0.898, 1)
theme_override_font_sizes/font_size = 30
text = "RANSOM'S WAKE · DIAGNOSTIC DE PLONGÉE"
[node name="StatusLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.7647, 0.8157, 0.8275, 1)
theme_override_font_sizes/font_size = 16
text = "ÉTAT · INITIALISATION"
[node name="Separator" type="HSeparator" parent="Margin/Rows"]
layout_mode = 2
[node name="TickLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 18
text = "SESSION — · TICK —"
[node name="BatteryLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "BATTERIE —"
[node name="OxygenLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "OXYGÈNE —"
[node name="HullLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "COQUE —"
[node name="DepthLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "PROFONDEUR —"
[node name="ReturnLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.9098, 0.7686, 0.4039, 1)
theme_override_font_sizes/font_size = 20
text = "RETOUR —"
[node name="AlertLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "ALERTE MAXIMALE —"
[node name="EventLabel" type="Label" parent="Margin/Rows"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.7647, 0.8157, 0.8275, 1)
theme_override_font_sizes/font_size = 16
text = "TERMINAISON — · ÉVÉNEMENTS —"
[node name="MenuButton" type="Button" parent="Margin/Rows"]
unique_name_in_owner = true
custom_minimum_size = Vector2(260, 44)
layout_mode = 2
size_flags_horizontal = 0
text = "RETOUR AU MENU"
[node name="Note" type="Label" parent="Margin/Rows"]
layout_mode = 2
size_flags_vertical = 10
theme_override_colors/font_color = Color(0.4824, 0.5804, 0.6078, 1)
text = "Écran technique temporaire · aucune règle de gameplay n'est calculée ici."
vertical_alignment = 2