Files
Ransom-s-wake/game/domain/dive/hull_snapshot.gd
T

28 lines
818 B
GDScript

class_name HullSnapshot
extends RefCounted
var current_integrity: float
var maximum_integrity: float
var ratio: float
var exterior_pressure_bar: float
var certified_pressure_bar: float
var critical_pressure_bar: float
var crush_pressure_bar: float
func _init(
p_current_integrity: float,
p_maximum_integrity: float,
p_exterior_pressure_bar: float,
p_certified_pressure_bar: float,
p_critical_pressure_bar: float,
p_crush_pressure_bar: float
) -> void:
current_integrity = p_current_integrity
maximum_integrity = p_maximum_integrity
ratio = current_integrity / maximum_integrity if maximum_integrity > 0.0 else 0.0
exterior_pressure_bar = p_exterior_pressure_bar
certified_pressure_bar = p_certified_pressure_bar
critical_pressure_bar = p_critical_pressure_bar
crush_pressure_bar = p_crush_pressure_bar