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# Cockpit texture provenance
These textures were generated specifically for Ransom's Wake on 3 October 2026
with OpenAI's built-in image generation tool. No third-party image was used as
an input or reference.
## `naval_painted_steel_albedo.png`
Prompt summary: seamless, orthographic PBR-style albedo of dark blue-green
naval painted steel, with restrained salt-air oxidation, micro-scratches,
paint chips and grime; neutral illumination; no borders, rivets, text or
watermark.
## `analog_gauge_face_albedo.png`
Prompt summary: orthographic vintage naval gauge face in aged ivory enamel,
with fine crazing, soot, speckling and a faint printed arc; no bezel, needle,
hub, glass, text, numbers, logo or watermark.
Both source outputs were resized to 1024 × 1024 and stripped of metadata for
runtime use. The original generated outputs remain in the local Codex image
generation store and are not required by the game.